Dennis Borst | Gameplay Programmer

Dennis Borst

Gameplay Programmer

Troubled Tribe (c#)


About Troubled Tribe

I participated in the Ludum Dare 46 (2020) on my own. The theme was "Keep it alive". So I made a game about surviving in the forest with your tribe. You are the one that has to take care of everyone, because if you don't, they will all die. Your goal is to survive as many days as possible. It is a micro management game where you need to keep track of your resources. You have to manage the food, water and the heat.


Project Info

Team Size: 1
Work Duration: 2 days
Engine: Unity
Source Code: Github
Game: Ludum Dare 46

My Role