Growth is a Serious Game with a focus on Narrative. It is made by a team of seven students from the University of the Arts Utrecht (HKU) and two students from the University Utrecht (UU). It was made in eight weeks time. In the game a brother and sister that live in Ethiopia have lost their parent due to the drought in the region. They must work their way towards the "promised land", towards the north. The game shows how society pushes standards onto the different sexes and how these two children push their way out of it.
- Prototyped and polished all the game mechanics.
- Helped the designer work out concepts of the game (story, mechanics, level design).
- Polished the gameplay side of the levels.
- Created half of the cinematics.